GSC Game World unleashes a massive patch (1.2) for STALKER 2: Heart of Chornobyl, addressing approximately 1,700 bugs and enhancements. This substantial update significantly impacts various game aspects, including balance, environmental details, quests, performance, and the much-discussed A-Life 2.0 system.
Following a successful November launch boasting positive Steam reviews and over 1 million sales, STALKER 2, despite its achievement, faced considerable criticism regarding its numerous glitches. A-Life 2.0, a core feature promising unprecedented emergent gameplay and realistic AI interactions, was particularly problematic. GSC Game World previously acknowledged these shortcomings and outlined their commitment to resolving them, with Patch 1.1 as the initial step. Patch 1.2 represents a considerable advancement in this ongoing effort.
Key improvements in Patch 1.2 include:
AI Enhancements: Numerous fixes target NPC behavior, addressing issues with corpse looting, weapon selection, accuracy, stealth detection, obstacle avoidance, and mutant combat tactics. Specific fixes include resolving problems with Chimera abilities, Poltergeist anomaly interactions, and preventing infinite NPC spawns. Over 70 individual AI-related issues have been addressed.
Balance Adjustments: The update rebalances various elements, including the Weird Water artifact, grenade effectiveness against Burer, Pseudodog summon vulnerability, pistol and silencer performance, NPC armor and weaponry distribution, and radiation damage. Economic adjustments to repeatable missions are also included.
Optimization and Crash Fixes: Patch 1.2 tackles performance drops during boss fights and menu navigation, addresses memory leaks, resolves over 100 EXCEPTION_ACCESS_VIOLATION crashes, and implements framerate locking during menus and loading screens.
Under-the-Hood Improvements: This section encompasses numerous fixes and enhancements, including improved flashlight shadow rendering, corrected NPC relationship dynamics, ammo type renaming, smoother cutscene transitions, and enhanced controller aim assist. Over 100 improvements fall under this category.
Story and Quest Fixes: A significant portion of the patch focuses on resolving numerous issues within the main storyline and side missions. This includes correcting NPC spawning problems, fixing quest progression blockers, refining AI behavior during specific missions, and addressing inconsistencies in rewards and objectives. Over 300 main story and 130+ side mission/encounter issues have been resolved.
The Zone and Environmental Improvements: The patch includes level design improvements, visual enhancements, corrected object interactions, and adjustments to anomaly behavior and loot distribution across various game regions. Over 450 improvements were made in this area.
Player Experience Enhancements: Fixes address issues with player animations, gear functionality, anomaly interactions, and overall game controls. This includes improvements to parkour mechanics, grenade usage, and UI elements. Over 50 bugs were eliminated.
Player Guidance and Game Settings: The update improves map tooltips, gamepad controls, HUD elements, item management, and keybindings. Razer Chroma and haptic feedback integration for supported devices has also been added. Over 120 fixes are included.
Audio, Cutscenes, and Voiceover: This section includes fixes for cutscene glitches, voiceover synchronization issues, and various audio problems, including anomaly sound effects, music transitions, and ambient sounds. Over 25 voiceover and localization issues have been addressed.
This comprehensive patch demonstrates GSC Game World's dedication to enhancing the STALKER 2 experience, addressing many of the game's initial shortcomings. The sheer number of fixes and improvements suggests a significant leap forward in overall stability and gameplay.