Dying Light 2's thrilling new Tower Raid mode is officially here! This roguelite-inspired addition offers a dynamic and unpredictable survival experience unlike anything before. Following extensive testing, players can now conquer a procedurally generated tower, facing ever-changing layouts and enemy encounters.
Forget Aiden Caldwell; players choose from four distinct warrior classes – Tank, Brawler, Ranger, and Specialist – each with unique abilities encouraging diverse playstyles and strategic teamwork. For the ultimate challenge, tackle the tower solo or with a reduced team size.
Three difficulty levels – Quick, Normal, and Elite – cater to varying skill levels, impacting run length and intensity. The procedural generation ensures no two runs are identical, demanding adaptability and strategic thinking.
A unique progression system ensures that failure fuels success. Each failed attempt unlocks new abilities and weapons, steadily increasing the chances of victory. At the tower's peak, players can encounter Sola, a mysterious merchant offering rare rewards such as the Office Day Outfit, Kuai Dagger, and Silenced Pistol.
Techland's commitment to Dying Light 2 extends beyond Tower Raid. Throughout 2025, expect updates including enhanced co-op, refined matchmaking, broader community map integration, additional Tower Raid characters, new melee and ranged weapons, a completely new weapon class, prologue improvements, and significant graphical and technical enhancements. This, despite the impending release of Dying Light: The Beast.