Call of Duty's latest Teenage Mutant Ninja Turtles crossover is sparking outrage among players due to its exorbitant cost. Unlocking all the themed items could set players back a hefty $90 in COD Points, prompting widespread calls for Activision to transition Black Ops 6 to a free-to-play model.
Activision's February 20th announcement of Black Ops 6 Season 02 Reloaded detailed the TMNT crossover, revealing that each turtle (Leonardo, Donatello, Michelangelo, and Raphael) has its own premium bundle priced at approximately $20. Acquiring the complete set thus costs roughly $80.
The community's criticism centers on Activision's aggressive monetization strategies, mirroring those of free-to-play titles. The introduction of a second premium event pass (following the Squid Game crossover) reinforces this perception.
Black Ops 6's monetization model is already complex, including a base battle pass ($10), a premium BlackCell option ($30), and a continuous stream of store purchases. The premium event pass adds another layer, prompting comparisons to free-to-play games like Fortnite.
Players argue that this aggressive monetization is excessive, especially considering the game's $70 price tag. The consistent monetization across Black Ops 6 and the free-to-play Warzone is seen as particularly unfair to Black Ops 6 players.
Despite the backlash, Activision and Microsoft are unlikely to alter their strategy, given Black Ops 6's record-breaking success. Its massive launch and strong sales figures demonstrate the profitability of the current model. However, the growing discontent within the community highlights a significant disconnect between Activision's monetization approach and player expectations.