Many Marvel Rivals players are experiencing frustratingly long shader compilation times on launch. This guide offers a solution to speed up the process.
What to Do About Slow Shader Compilation in Marvel Rivals
Game launches, especially online games, often involve a period of loading. However, Marvel Rivals PC players are reporting excessively long shader compilation times, sometimes lasting several minutes.
Shaders are crucial programs that manage lighting and color in 3D environments. Incorrect shader installation can cause various problems. While the issue isn't due to user error, a workaround exists.
A helpful solution, shared on the Marvel Rivals subreddit, involves adjusting Nvidia control panel settings:
- Access your Nvidia Control Panel.
- Locate the global settings.
- Adjust the Shader Cache Size to a value less than or equal to your VRAM. (Note: Options are limited to 5GB, 10GB, and 100GB; select the closest value to your VRAM.)
This method reportedly reduces shader compilation time to mere seconds and resolves "Out of VRAM memory" errors.
While a permanent fix from NetEase is awaited, this workaround offers a significant improvement for players unwilling to endure lengthy loading times.
Marvel Rivals is available on PS5, PC, and Xbox Series X|S.