The gaming community was abuzz with anticipation following the announcement of Neil Druckmann's latest project, Intergalactic: The Heretic Prophet. Recently, Druckmann provided the first insights into the game's setting during his appearance on the Creator to Creator show.
The game is set in an alternate future that branches off from our timeline in the late 1980s. The narrative revolves around a newly emerged religion within the Intergalactic universe, which eventually becomes the dominant faith. Naughty Dog has dedicated several years to meticulously crafting the lore of this religion, from its inception with its first prophet to its subsequent evolutions and distortions.
This religion begins and flourishes on a solitary planet, which later becomes isolated from the rest of the galaxy. The protagonist of the game crash-lands on this very planet, finding herself in a desolate environment with no other human presence. Survival becomes the core challenge as she navigates this lonely world. Druckmann emphasized that, unlike previous Naughty Dog titles that typically included a companion for the protagonist, Intergalactic: The Heretic Prophet will challenge players to rely solely on their own wits to uncover the mysteries and potentially escape the planet.
Despite being in development for four years, details about a potential release date for Intergalactic: The Heretic Prophet remain undisclosed. Fans and gamers alike will need to stay tuned for future updates as the project progresses.