Marvel Rivals, the hotly anticipated "Overwatch killer," has launched to massive success on Steam, boasting a peak concurrent player count exceeding 444,000 on its first day—a number rivaling the population of Miami. While the game's reception has been largely positive, with players praising its fun factor and straightforward monetization (battle passes don't expire!), a significant concern revolves around optimization. Users with mid-range graphics cards, such as the Nvidia GeForce 3050, report noticeable frame rate drops.
However, this performance issue is overshadowed by a more critical gameplay flaw: broken hitboxes. Reddit discussions highlight instances where attacks register despite significant distance between characters (e.g., Spider-Man hitting Luna Snow from several meters away), and other instances where hits visually miss but still connect. While lag compensation is suspected, the core problem appears to be inconsistent and inaccurate hitbox detection. Professional players have even demonstrated a clear bias, with right-side aiming consistently registering hits while left-side aiming often fails. This indicates a fundamental issue affecting multiple characters, potentially significantly impacting gameplay balance and fairness.