New video game hardware announcements can often feel predictable. With each new console generation, we anticipate staples like enhanced graphics, quicker load times, and fresh iterations of beloved franchises, such as those featuring a certain plumber and his turtle adversaries. Nintendo has consistently delivered these improvements across various generations, from the N64's analog controller to the tiny GameCube discs, the innovative Wii motion controls and Virtual Console, the Wii U's tablet screen, and the Switch's built-in portability. The Switch 2 continues this tradition, but true to Nintendo's style, it also introduced some surprising features during the Switch 2 Direct.
It's 2025, and we finally get online play. As a lifelong Nintendo fan since 1983, when I was four and my babysitter would roll footballs at me like Donkey Kong's barrels, I've experienced a mix of joy and frustration with Nintendo's online capabilities. Historically, Nintendo has struggled with online play, with exceptions like Satellaview and Metroid Prime: Hunters. The Switch required a separate app for voice chat, making it less user-friendly than platforms by Sony and Xbox. However, the Switch 2 Direct unveiled GameChat, a promising four-player chat system with noise suppression, video camera support, and screen sharing across consoles. It also includes text-to-voice and voice-to-text features, enhancing accessibility. While we haven't seen a unified matchmaking interface yet, this is a significant step forward, potentially ending the era of the cumbersome friend code.
Another unexpected announcement was Hidetaka Miyazaki's new game, The Duskbloods, a multiplayer PvPvE title exclusive to Nintendo. Initially, the trailer's ambiance and design made me think of Bloodborne 2, but it's a new venture from the master of challenging games. Miyazaki's dedication to his craft is legendary, and his collaboration with Nintendo promises an exciting addition to the Switch 2's lineup.
In a surprising move, Super Smash Bros. director Masahiro Sakurai is shifting his focus to a new Kirby game. While the original Kirby's Air Ride was visually appealing but lacked fun, Sakurai's deep connection to the Kirby franchise suggests this new title will be a refined and enjoyable experience.
The Pro Controller 2 also received an upgrade, now featuring an audio jack and two mappable extra buttons. These enhancements, though seemingly minor, are significant for gamers who value customization and convenience.
Perhaps the most shocking revelation was the absence of a new Mario game at launch. Instead, the team behind Odyssey is working on Donkey Kong Bananza, a 3D platformer with destructible environments. This move showcases Nintendo's willingness to defy expectations, betting on Donkey Kong's appeal to hardcore fans. The Switch 2 will also launch with robust third-party support and Mario Kart World, which appears to be a system-seller. Nintendo's confidence in Mario Kart 8's sales record suggests that, alongside Bananza, it will help drive Switch 2 sales at launch.
Another unexpected collaboration is Forza Horizon x Nintendo, bringing an open-world Mario Kart experience. The game's zany physics, unique vehicles, and combat mechanics seem well-suited for a continuous world, promising a chaotic and fun multiplayer experience.
However, the Switch 2's price is a concern. At $449.99 USD, it's the most expensive launch in Nintendo's history, $150 more than the original Switch and $100 more than the Wii U. With current economic challenges, this high price point could be a barrier for some consumers, as Nintendo traditionally relied on lower prices to differentiate its products.