Home News Civ 7: All Confirmed Wonders Revealed

Civ 7: All Confirmed Wonders Revealed

Author : Olivia Mar 28,2025

Civ 7: All Confirmed Wonders Revealed

In *Civilization 7*, constructing your own structures is essential for growth, but to truly elevate your civilization, you'll want to focus on building Wonders. These architectural marvels not only enhance your city's aesthetic appeal but also provide significant boosts to your civilization's progress. Here's a detailed guide to all the Wonders available in *Civilization 7*, categorized by their respective ages.

Table of Contents

All Civilization 7 Wonders

Similar to previous entries in the series, Wonders in *Civilization 7* are organized into distinct categories based on the Age of the game. Each Age introduces its own set of Wonders, which we've outlined below for your strategic planning.

Antiquity Age

WonderEffectPlacement
Angkor WatBoosts Happiness and increases the Specialist Limit in the city.Must be adjacent to a River tile.
ColosseumProvides +3 Culture and +2 Happiness on Quarters within the city.Must be adjacent to a District.
ColossusGrants +3 Gold, +3 Resource Capacity in the settlement, and +1 Economic Attribute point.Must be built on the Coast adjacent to land.
Dur-SharrukinYields +5 Science, functions as a Fortified District, and adds +3 Combat Strength to all Fortified Districts across all settlements.Requires a Flat tile.
Emile BellUnlocks a Unique Endeavor called Ginseng Agreement, which boosts Food in both leaders' Capitals, and adds +1 Diplomatic Attribute point.Requires a Rough tile.
Gate of All NationsIncreases Gold and boosts Support during all Wars.Must be adjacent to a District.
Great SteleAwards +200 Gold upon completion of any Wonder in the city, including itself.Requires a Flat tile.
Ha’among’a MauiProvides +2 Culture, +1 Culture and Food on Fishing Boats in the settlement, and +1 Cultural Attribute point.Must be on a Grassland or Tropical tile adjacent to the Coast.
Hanging GardensIncreases Food on Farms within the settlement, boosts the growth rate by 10% across all cities, and adds +1 Expansionist Attribute point.Must be adjacent to a River.
Mausoleum of TheodoricGrants +3 Production, doubles yields and HP from pillaging, and adds +1 Militaristic Attribute point.Must be adjacent to the Coast.
Monks MoundBoosts Food and increases Resource Capacity within the city.Must be adjacent to a River tile.
Mundo PerdidoEnhances Happiness and Science on Tropical tiles within the city.Requires a Tropical tile.
NalandaProvides +3 Science, +1 Codex, comes with 2 Codex slots, and adds +1 Scientific Attribute point.Requires a Plains tile.
OracleBoosts Culture and enhances Culture rewards from Narrative Events based on the Age.Requires a Rough tile.
PetraGrants +2 Gold and adds +1 Gold and Production for each Desert tile in the settlement.Requires a Desert tile.
Pyramid of the SunProvides +3 Culture and an additional +3 Culture on each Quarter within the settlement.Requires a Flat tile adjacent to a District.
PyramidsAdds +1 Gold and Production on Minor and Navigable River tiles within the city.Must be on a Desert tile adjacent to a Navigable River tile.
Sanchi StupaBoosts Happiness and increases Culture for excess Happiness in the city.Requires a Plains tile.
Terracotta ArmyGrants +2 Production, provides a free Army Commander upon construction, and increases Army experience by 25%.Requires a Grassland tile.
Weiyang PalaceAdds +6 Influence.Requires a Grassland tile.

Exploration Age

WonderEffectsPlacement
BorobudurProvides +3 Happiness and +2 Food and Happiness on Quarters.Must be adjacent to a Coast tile.
Brihadeeswarar TempleGrants +3 Influence and adds +1 Happiness adjacency to Buildings with active adjacency on Navigable Rivers.Requires a Minor River or adjacency to a Navigable River.
El EscorialProvides +3 Happiness, comes with 3 Relic Slots, increases Settlement Limit by +1, and adds +4 Happiness to Cities within 7 tiles of the Wonder.Requires a Rough tile.
Erdene ZuuBoosts Culture and provides additional Culture when creating a Cavalry Unit, based on its cost.Requires a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden CityGrants +2 Culture and adds +2 Culture and Gold on all Fortification Buildings in the settlement.Must be adjacent to a District.
Hale o KeaweProvides +2 Culture, grants Culture equal to 50% of a Building's cost when constructed on the Coast, and comes with 3 Relic Slots.Must be adjacent to a Coast tile but not adjacent to a Tundra tile.
House of WisdomGrants +3 Science, comes with 3 Relics, adds +2 Science on Great Works, and has 3 Great Works slots.Must be adjacent to an Urban tile.
Machu PichuProvides +4 Gold, increases Resource Capacity in the settlement, and adds +4 Culture and Gold on all tiles adjacent to the Wonder.Requires a Tropical Mountain tile.
Notre DameGrants +4 Happiness, all Specialists provide +3 Culture during Celebrations, and initiates a Celebration upon completion.Must be adjacent to a River tile and a District.
Serpent MountAdds +4 Influence, and provides +3 Science and +2 Production to all Unique Improvements.Requires a Grassland tile.
Shwedagon Zedi DawProvides +4 Science, adds +2 Science on all Rural tiles with at least 1 Happiness in the settlement, and adds +1 Wildcard Attribute point.Must be adjacent to a Lake.
Tomb of AskiaGrants +2 Gold, increases Resource Capacity by +2 in the settlement, and adds +2 Gold and Production in the city for every Resource assigned to it.Requires a Desert tile.
White TowerBoosts Happiness and increases Happiness in the settlement for every Unique Tradition slotted in your Government.Must be adjacent to a City Hall.

Modern Age

WonderEffectsPlacement
Brandenburg GateFunctions as a Production Base, eliminates Happiness penalty from War Weariness, and increases Happiness in conquered settlements.Must be adjacent to a District.
Chengde Mountain ResortActs as a Gold Base, and increases Culture for every other Civilization with which you have a Trade Route.Must be adjacent to a Mountain tile.
Dogo OnsenServes as a Happiness Base, and allows the city to gain Population during a Celebration.Must be adjacent to a Coast tile.
Doi SuthepProvides +4 Influence and adds +5 Culture and Gold for every City-State you are Suzerain of.Requires a Rough tile.
Eiffel TowerIncreases Culture and Happiness on Districts within the city.Must be adjacent to a District.
HermitageFunctions as a Culture Base, and increases Culture in cities that have a Great Work slotted.Requires a Tundra tile.
Muzibu Azaala MpangaProvides +4 Food, adds +2 Food on all Lake tiles, and adds +2 Culture and Happiness on all Lake tiles in the settlement.Must be adjacent to a Lake tile.
Oxford UniversityTBDTBD
Palacio de Bellas ArtesFunctions as a Culture Base, increases Happiness on Great Works, boosts Happiness in the city, and comes with Great Works slots.Must be adjacent to an Urban District.
Red FortTBDTBD
Statue of LibertyServes as a Happiness Base, spawns Migrant Units for triggering Growth Events, increases Resource Capacity in the settlement, and boosts Gold and Production in the city for every assigned Resource.Must be on a Coast tile adjacent to land.
Taj MahalTBDTBD

These are all the Wonders you can construct in *Civilization 7*. Each Wonder offers unique benefits that can significantly impact your strategy and gameplay. For more tips, tricks, and information on *Civilization 7*, including a comprehensive list of all confirmed Leaders, be sure to visit The Escapist.

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