Despite the success of Marvel Rivals, NetEase Games has laid off its US-based development team, including director Thaddeus Sasser. This decision, announced on February 19, 2025, has sparked controversy within the industry.
NetEase's Strategic Shift Impacts North American Studios
Sasser's LinkedIn post revealed the layoffs, highlighting the irony of a successful new franchise resulting in job losses for the team responsible. He's proactively seeking new opportunities for his former colleagues, showcasing their skills and experience. One example is Garry McGee, the game's technical designer, whom Sasser highly recommends.
NetEase's silence on the matter fuels speculation about a broader strategic withdrawal from North America. This is supported by previous actions, including the termination of funding for Worlds Untold and the severance of ties with Jar of Sparks.
Marvel Rivals Season 1 Update: New Content and Balance Changes
Despite the layoffs, Marvel Rivals continues to receive updates. The second half of Season 1, announced on February 19, 2025, features new heroes (The Thing and Human Torch), a new map (Central Park with Dracula's castle), and balance adjustments.
Lead combat designer Zhiyong detailed the balance changes, focusing on energy costs for quick ultimate recharges, Vanguard character survivability, and nerfs to overpowered heroes like Storm and Moon Knight. A planned rank reset was scrapped due to player feedback.
The contrasting narratives—layoffs amidst success and a continued game update—highlight the complexities of the gaming industry and NetEase's evolving strategy.