Capcom's latest release has been making waves by securing the 6th spot among Steam's most-played titles, yet it faces significant backlash from users due to its substandard technical performance. Digital Foundry's in-depth analysis of the PC version has shed light on the game's numerous issues, drawing disappointing conclusions about its overall condition.
One of the major problems highlighted is the lengthy shader pre-compilation process, which takes approximately 9 minutes on a system equipped with a 9800X3D processor and over 30 minutes on a Ryzen 3600. Additionally, the texture quality remains subpar even when set to "High" graphics settings. On a PC with an RTX 4060, configured to "High" settings at 1440p resolution with balanced DLSS, users experience significant frame time spikes. Even with a more powerful RTX 4070 boasting 12 GB of memory, the textures appear extremely poor.
For those using GPUs with 8 GB of memory, Digital Foundry recommends lowering the texture quality to "Medium" to reduce stuttering and frame time spikes. However, this adjustment still results in unsatisfactory visual quality. Rapid camera movements continue to cause noticeable spikes, though these are less severe with slower camera movements. Even with low-quality textures, the frame time issues persist.
Alex Battaglia from Digital Foundry points out that the core issue stems from data streaming, which places an excessive load on the GPU during decompression. This is particularly detrimental for budget graphics cards, leading to sharp frame time spikes. He advises against purchasing the game for those with 8 GB GPUs and expresses caution even for users with more powerful setups like the RTX 4070.
The game's performance is notably worse on Intel GPUs. For instance, the Arc 770 struggles to deliver only 15–20 frames per second, accompanied by missing textures and other visual artifacts. While high-performance systems can partially mitigate these issues, the game still fails to run smoothly. At present, finding optimized settings is nearly impossible without sacrificing significant visual quality.