The HBO adaptation of The Last of Us Part II will portray Abby differently than her video game counterpart. Showrunner Neil Druckmann explained that actress Kaitlyn Dever didn't need to undergo a significant physical transformation for the role. Unlike the game, where Abby's physical strength is a key gameplay mechanic, the show prioritizes dramatic storytelling. While action sequences will still feature, the focus shifts to character development and emotional depth. Druckmann emphasized that the game required distinct playable characters—Ellie's agility contrasting with Abby's brute strength—a dynamic less crucial in the show's narrative.
Druckmann and Craig Mazin, co-showrunner, highlighted the opportunity to explore a more vulnerable yet spirited Abby. Mazin suggested that Abby's formidable nature will be explored through different means, emphasizing her inner strength over purely physical dominance. This approach suggests a multi-season arc for Abby's character.
The show's creators acknowledge the potential for negative reactions to Abby, given the character's controversial portrayal in the game. Actress Isabel Merced, who plays Dina, noted the concerning level of harassment faced by those involved in the game's creation, including threats and abuse directed at actress Laura Bailey and Druckmann himself. Dever received extra security during filming, reflecting the show's awareness of the potential for online backlash. The producers aim to present a nuanced portrayal of Abby, acknowledging the character's complexity beyond the potentially divisive elements of the game. The planned multi-season approach suggests a more comprehensive and potentially less confrontational exploration of Abby's story.





