The creators of Atomfall have unveiled an extended gameplay trailer that provides an in-depth look at the game's captivating world and core mechanics. Set in a retro-futuristic quarantine zone in northern England, the game is situated in the aftermath of a nuclear power plant disaster that occurred in 1962. Players will explore this dangerous environment, uncovering secrets through engaging investigations and conversations with a diverse cast of NPCs.
In Atomfall, the protagonist is designed to enhance player immersion, lacking a predefined identity to allow for personalized interactions and a more authentic experience. Unlike games with traditional quest-driven systems, Atomfall encourages players to explore and discover the world at their own pace.
Survival in the quarantine zone hinges on the role of traders, who facilitate barter-based exchanges of essential resources. With money holding no value, players must gather resources cautiously, navigating a world teeming with threats such as gangs, cultists, mutants, and deadly machinery. Effective inventory management is crucial, as the limited space compels players to make strategic decisions about what equipment to carry. The presence of traps and mines adds another layer of complexity to traversing the landscape.
Visually, Atomfall reflects the signature style of its developers, Rebellion, with atmospheric yet not groundbreaking graphics. The open-world portrayal of post-disaster England is both grim and meticulously detailed. The game's limited inventory system challenges players to make tough choices about gear, while upgrades, especially for melee weapons, are vital for combat against sect members, bandits, and mutants.
Atomfall is set to launch on March 27th for PC, PlayStation, and Xbox, with the added benefit of Day One availability on Game Pass, making it easily accessible to a wide audience eager to explore its unique setting and gameplay.