LocalThunk, a solo developer working under the pseudonym, achieved a remarkable feat in 2024 with their indie game, Balatro. Selling over 5 million copies, Balatro became a genuine industry phenomenon, garnering widespread acclaim and multiple awards at The Game Awards 2024. This level of success was unexpected, both for the developer and the gaming community.
Initially, LocalThunk anticipated modest reviews, projecting a score of 6-7 out of 10 given the game's unconventional design. However, a glowing 91/100 review from PC Gamer, followed by similarly positive critical reception, propelled Balatro to a remarkable 90 Metacritic and OpenCritic score. This outcome stunned the developer, who admitted to a personal rating of only 8 out of 10 for their own creation.
Playstack, the publisher, contributed significantly to the game's success through proactive press engagement prior to launch. Yet, the true catalyst was organic word-of-mouth marketing. This grassroots enthusiasm drove sales far beyond expectations, exceeding initial forecasts by a factor of 10 to 20. The first 24 hours on Steam alone saw 119,000 copies sold—an experience the developer described as utterly surreal.
The overwhelming success of Balatro has left its creator without a simple formula for other indie developers to emulate.