Home News Romancing SaGa 2: Revenge of the Seven Interview With Game Producer Shinichi Tatsuke and Steam Deck Hands-On Preview

Romancing SaGa 2: Revenge of the Seven Interview With Game Producer Shinichi Tatsuke and Steam Deck Hands-On Preview

Author : Joshua Jan 23,2025

Many longtime gamers discovered the SaGa series through past console releases. For me, Romancing SaGa 2 on iOS was my introduction almost a decade ago. Initially, I struggled, approaching it like a typical JRPG. Now, I'm a huge SaGa fan (as evidenced by the photo below), so I was thrilled to see Romancing SaGa 2: Revenge of the Seven, a complete remake, announced for Switch, PC, and PlayStation.

For this dual feature, I played the Romancing SaGa 2: Revenge of the Seven Steam Deck demo and interviewed producer Shinichi Tatsuke (also behind Trials of Mana's remake). We discussed the game, lessons learned from Trials of Mana, accessibility, potential Xbox and mobile ports, coffee, and more. This interview, conducted via video call, has been edited for brevity.

TouchArcade (TA): What's it like remaking beloved games like Trials of Mana and now Romancing SaGa 2?

Shinichi Tatsuke (ST): Both Trials of Mana and the SaGa series predate the Square Enix merger (the Squaresoft era). They're legendary Square titles. It's an honor to remake them, especially given their age (nearly 30 years!). The remakes offered significant improvement opportunities. Romancing SaGa 2, with its unique systems, remains unique even today, making it a compelling remake candidate.

TA: The original Romancing SaGa 2 was notoriously difficult (I got a game over in the first ten minutes!). The remake offers multiple difficulty settings. How did you balance faithfulness to the original with accessibility, especially for newcomers encountering SaGa for the first time with modern graphics?

ST: The SaGa series' difficulty is well-known, attracting hardcore fans worldwide. However, many potential players are intimidated by this reputation. We aimed to please both groups—veterans and newcomers. The solution was a new difficulty system: normal and casual modes. Normal caters to standard RPG players, while casual prioritizes story enjoyment. Our team included core SaGa fans, ensuring a balanced approach. Think of it like adding honey to spicy curry (the original game) to make it more palatable for everyone.

TA: How did you preserve the original experience for veterans while adding quality-of-life improvements? How did you choose which features to modernize?

ST: The SaGa series isn't just about difficulty; it's also about how opaque the game systems are. The original lacked visible enemy weaknesses and other crucial stats, requiring players to deduce them. We felt this wasn't challenging, but unfair. The remake makes weaknesses visible, among other adjustments to create a fairer, more enjoyable experience.

TA: The Steam Deck performance is impressive. Was the game specifically optimized for it?

ST: Yes, the full game will be compatible and playable on the Steam Deck.

TA: How long was development?

ST: I can't give specifics, but major development started in late 2021.

TA: What did you learn from Trials of Mana that you applied to Romancing SaGa 2?

ST: Trials of Mana taught us player preferences for remakes. For example, soundtracks: players prefer arrangements faithful to the originals, but with improved quality possible due to modern technology. We also learned that offering both original and rearranged soundtracks is appreciated (as in Trials of Mana), so we included that option here. Graphically, we adjusted character heights and used lighting effects (instead of texture shadows like in Mana) to suit the SaGa's more serious tone. We used past experience but also innovated in new areas.

Editor's Note: The interviewer thanked Tatsuke for the English "Romancing SaGa 2 Primer" video.

TA: Trials of Mana reached mobile. Are there plans for Romancing SaGa 2 on mobile or Xbox?

ST: No current plans for those platforms.

TA: Finally, what's your coffee preference?

ST: I don't drink coffee; I dislike bitter drinks. I don't drink beer either.

Thanks to Shinichi Tatsuke, Jordan Aslett, Sara Green, and Rachel Mascetti for their time.

Romancing SaGa 2: Revenge of the Seven Steam Deck Impressions

Receiving a Steam key for the demo was exciting and slightly nerve-wracking. The trailer looked great, but I worried about Steam Deck compatibility. Thankfully, it's excellent, making me reconsider PS5 or Switch versions. It's that good.

The visuals and sound are fantastic. The remake gradually introduces battle mechanics and stats. Quality-of-life improvements, enhanced combat flow, and audio options benefit both returning and new players. The visuals enhance accessibility, yet it retains the core Romancing SaGa 2 experience. Even on the hardest difficulty, it remains challenging.

The visuals exceed expectations; I believe it surpasses Trials of Mana's remake (though my preference for the original game might influence this). The PC port, at least on Steam Deck, is surprisingly good. Extensive graphical and audio options are available (screen mode, resolution, framerate, v-sync, dynamic resolution, presets, anti-aliasing, texture filtering, shadow quality, 3D model resolution). I maxed out most settings, maintaining a near-locked 90fps at 720p on my Steam Deck OLED. I used English voice acting initially but might try Japanese later.

I'm eager to play the full game and compare the console demo. Romancing SaGa 2: Revenge of the Seven is a must-try RPG. I hope this boosts interest in other SaGa titles; Square Enix, please give us SaGa Frontier 2 next!

Romancing SaGa 2: Revenge of the Seven launches October 24th for Steam, Nintendo Switch, PS5, and PS4. A free demo is available on all platforms.

Latest Articles
  • Survival Rush: Zombie Outbreak- All Working Redeem Codes January 2025

    ​Survival Rush: Zombie Outbreak—A Thrilling Zombie Survival Experience Survival Rush: Zombie Outbreak delivers a captivating zombie survival experience that sets itself apart. Blending intense parkour action with strategic depth, it offers a refreshing alternative to typical run-and-gun zombie games

    by Emma Jan 23,2025

  • Black Ops 6 Zombies: How To Attune The Points of Power on Citadelle Des Morts

    ​快速链接 如何在Citadelle Des Morts调整力量点 《使命召唤6:黑色行动》僵尸模式的Citadelle Des Morts关卡包含一个漫长而艰巨的主复活节彩蛋任务,其中充满了复杂步骤、仪式和谜题,将挑战所有玩家。从完成试炼和获得元素混血剑到破译神秘代码,一些步骤肯定会让玩家感到困惑。 一旦玩家找到四张撕碎的页面来修复地下室的Codex,他们将被要求按照Codex指示的顺序调整力量点。这项任务可能会让一些玩家挠头。但是,只需一点指导,玩家就可以顺利完成此步骤。以下是如何在Citadelle Des Morts调整力量点的方法。 如何在Citadelle Des Morts调整

    by Aria Jan 23,2025

Latest Games
라바라바

Casual  /  1.0.1  /  245.8 MB

Download
Girl feet

Educational  /  1.0  /  104.6 MB

Download
City Bloxx

Casual  /  0.5.16  /  55.4 MB

Download
Wordix: Word Puzzle

Puzzle  /  1.03.32  /  59.10M

Download