Minecraft and Animal Crossing-Inspired Voxel Game Under DevelopmentFeaturing Building and Social Sim Mechanics
Following the report, sources stated this new project’s gameplay loop will resemble Animal Crossing. Instead of friendly anthropomorphic NPCs, the game features "Matterlings," with whom players interact on a home island. While details are scarce, Animal Crossing is renowned for its relaxing atmosphere, where players design homes, collect insects and wildlife, and socialize with villagers.
Players can leave their home island to explore other biomes, gathering diverse materials and interacting with various Matterlings. However, enemies pose a threat. Minecraft-like mechanics are also present, with biomes offering specific building materials. For example, a forest biome provides ample wood for structures.
"Alterra" has been in development for over 18 months with Fabien Lhéraud, who’s been with Ubisoft for 24 years, as its lead producer. His LinkedIn page states that he is working on a "Next Gen Unannounced Project," and the development commenced in December 2020 continuing to the present. Patrick Redding is also reportedly working on this game as creative director. He previously worked on titles like Gotham Knights, Splinter Cell Blacklist, and Far Cry 2.
Despite this exciting news, treat this information with caution as "Alterra" is still under development and is subject to change.
What are Voxel Games?
A currently popular voxel game is Teardown, in which players execute elaborate heists by meticulously manipulating the environment, demolishing walls and other objects pixel by pixel. Interestingly, Minecraft is not a voxel game. It merely adopts a voxel-like visual style; however, each large cube or "block" is rendered using conventional polygon models.
Most developers favor polygon-based rendering for its efficiency, requiring only surface creation to render game objects. Despite this preference, Ubisoft's project "Alterra" shows promise with its voxel-based graphics.