A former Starfield developer, Will Shen, observes a growing player fatigue with excessively long AAA games. This sentiment, shared in an interview with Kiwi Talkz (via Gamespot), suggests a market shift away from the dozens-of-hours-long titles that have dominated the AAA landscape. Shen, a veteran with experience on titles like Fallout 4 and Fallout 76, points to the success of games like Skyrim as contributing to the prevalence of these "evergreen" experiences. However, he notes that many players fail to complete games exceeding ten hours, impacting overall story engagement.
This saturation of the market with lengthy AAA titles, Shen argues, has fueled a resurgence of shorter games. He cites the success of Mouthwashing, highlighting its concise playtime as a key factor in its positive reception. The implication is that a shorter, more focused experience can be more impactful than a sprawling game bogged down with numerous side quests.
Despite this trend towards shorter games, the dominance of lengthy AAA titles like Starfield persists. Bethesda's continued support for Starfield with DLC like Shattered Space (2024) and a rumored 2025 expansion demonstrates the ongoing appeal of expansive RPGs. The industry, therefore, appears to be navigating a dichotomy: a growing demand for shorter, more focused experiences alongside the continued popularity of extensive, long-form gameplay.